Sakso also added, in a reply to the original tweet, that the Polish studio wants to make sure that the much-delayed project is “properly crafted” for fans. Much has been said about how disappointing Cyberpunk 2077 was at launch. Nearly two years and several patches later, fans still aren’t satisfied.
Had the game been delayed even further, Cyberpunk 2077 could have been released in the same state as it is today, mostly fixed and playable on both older and newer consoles. If this had happened, would fans still consider Cyberpunk 2077 a disappointment? Alas, we cannot answer that question, but we do welcome how the studio is handling the situation.
— Cyberpunk 2077 (@CyberpunkGame) April 14, 2022 Three years is a long time to ask fans to wait for content that was promised a year within Cyberpunk 2077’s release. However, a long wait is still better than another disappointing launch, the latter of which would be a death knell to CDPR’s crumbling reputation. The good news about the Cyberpunk 2077 expansion comes just as the company outlined its production plans for the year including working on the delayed next-gen version of The Witcher 3 and The Witcher 4. In addition to the aforementioned undertakings, CDPR is also set to release a spin-off Witcher card game later this year as it continues to do “conceptual and research work on unannounced projects.” Speaking of The Witcher and Cyberpunk 2077, it appears that the controversies haven’t dampened the sales figures of either game. As revealed by CDPR, The Witcher 3 has sold more than 40 million copies since 2015, while Cyberpunk 2077 sold 18 million. The release of a proper expansion could help bring Cyberpunk 2077’s numbers even higher.